FY2008 – FY2026 · NVDA · CIK 1045810 · FY ends late Jan

NVIDIA Financials

Data Center revenue, market-platform split, gross margin, customer concentration, geographic split, inventory + supply commitments, capex, buybacks, and headcount — every chart point sourced to a 10-K filing. EDGAR XBRL pulled live.

Latest annual revenue (FY2026)

$215.94B

Source: EDGAR XBRL, fetched live.

Data Center share (FY2026)

90%

Data Center $193,737M of $215,938M total.

Gross margin (FY2026)

71.1%

Computed from EDGAR GrossProfit / Revenues.

Top customer (FY2026)

22%

Top 2 disclosed direct customers = 36% of total revenue.

Headcount (FY2026)

~42,000

Approximate end-of-fiscal-year employees (10-K Human Capital Management).

R&D as % of revenue (FY2026)

8.6%

R&D $18.50B / revenue $215.94B.

Stock price (NVDA)

Live current price plus a five-year history. Updates during US market hours (9:30 a.m. – 4:00 p.m. Eastern, Monday – Friday) via TradingView's embed widget. The June 2024 10-for-1 stock split is reflected on the chart. Visible context: the November 2022 ChatGPT-moment ramp, the FY2024 inflection, the October 2023 China-export-control gap-down, and the January 2025 DeepSeek-related drop.

Most recent NVIDIA SEC filings

The freshness frontier — the latest filing of each material form type, fetched live from EDGAR. The 10-K marked “Anchors this page” is the source of every annual value; the others are surfaced for transparency.

10-K Anchors this page

Annual report

Filed 2026-02-25

10-Q

Quarterly report

Filed 2025-11-19

8-K

Material event

Filed 2026-04-27

DEF 14A

Proxy statement

Filed 2025-05-13

2 material filings have been filed since the anchor 10-K above (2 8-K). The annual financial metrics on this page (revenue, R&D, capex, cash) reflect what's been disclosed at fiscal-year-end; quarterly cuts in the 10-Qs filed since are not folded into the annual charts. The 10-K marked “Anchors this page” remains the source for the per-FY values shown.

Annual revenue

As reported on the consolidated statement of operations in each year's 10-K. NVIDIA's fiscal year ends late January (e.g. FY2026 ended January 25, 2026); chart axis labels say “FY2026” not “2026” so the calendar mismatch is unambiguous. Sourced live from SEC EDGAR XBRL (Revenues, with a RevenueFromContractWithCustomerExcludingAssessedTax fallback for FY2019).

$0$54B$108B$162B$216B$4.10BFY2008$3.42BFY2009$3.33BFY2010$3.54BFY2011$4.00BFY2012$4.28BFY2013$4.13BFY2014$4.68BFY2015$5.01BFY2016$6.91BFY2017$9.71BFY2018$11.72BFY2019$10.92BFY2020$16.68BFY2021$26.91BFY2022$26.97BFY2023$60.92BFY2024$130.50BFY2025$215.94BFY2026

The FY2024–FY2026 ramp visually compresses the prior decade on a linear axis. The early years (FY2008–FY2018) ranged from $3B to $10B; readers are encouraged to read the table below for legibility on those values.

Show table
Fiscal yearRevenueYoYSource
FY2008$4.10B10-K filed 2010-03-18
FY2009$3.42B-16%10-K filed 2011-03-16
FY2010$3.33B-3%10-K filed 2012-03-13
FY2011$3.54B+7%10-K filed 2013-03-12
FY2012$4.00B+13%10-K filed 2014-03-13
FY2013$4.28B+7%10-K filed 2015-03-12
FY2014$4.13B-4%10-K filed 2016-03-17
FY2015$4.68B+13%10-K filed 2017-03-01
FY2016$5.01B+7%10-K filed 2018-02-28
FY2017$6.91B+38%10-K filed 2019-02-21
FY2018$9.71B+41%10-K filed 2020-02-20
FY2019$11.72B+21%10-K filed 2021-02-26
FY2020$10.92B-7%10-K filed 2022-03-18
FY2021$16.68B+53%10-K filed 2023-02-24
FY2022$26.91B+61%10-K filed 2024-02-21
FY2023$26.97B+0%10-K filed 2025-02-26
FY2024$60.92B+126%10-K filed 2026-02-25
FY2025$130.50B+114%10-K filed 2026-02-25
FY2026$215.94B+65%10-K filed 2026-02-25

Revenue by market platform

Per the 10-K disaggregation note, NVIDIA discloses revenue across five market platforms: Data Center, Gaming, Professional Visualization, Automotive, and OEM & Other. Operating-segment reporting (Compute & Networking + Graphics) groups these differently for IFRS 8 purposes; the market-platform cut is what visitors usually want and is what the chart below shows. The series starts at FY2019 because earlier years used a different platform breakdown (Tegra Processor was its own line) that is not directly comparable.

$0$54B$108B$162B$216B$11.72BFY2019$10.92BFY2020$16.68BFY2021$26.91BFY2022$26.97BFY2023$60.92BFY2024$130.50BFY2025$215.94BFY2026
Data Center · Gaming · Professional Visualization · Automotive · OEM & Other

Data Center share of total revenue

The headline cut. Data Center went from 25% of FY2019 revenue to roughly 90% of FY2026 revenue.

0%25%50%75%100%FY2019FY2020FY2021FY2022FY2023FY2024FY2025FY202625%27%40%39%56%78%88%90%
Show table
FYData CenterGamingProVizAutomotiveOEM & OtherTotal
FY2019$2,932M$6,246M$1,130M$641M$767M$11,716M
FY2020$2,983M$5,518M$1,212M$700M$505M$10,918M
FY2021$6,696M$7,759M$1,053M$536M$631M$16,675M
FY2022$10,613M$12,462M$2,111M$566M$1,162M$26,914M
FY2023$15,005M$9,067M$1,544M$903M$455M$26,974M
FY2024$47,525M$10,447M$1,553M$1,091M$306M$60,922M
FY2025$115,186M$11,350M$1,878M$1,694M$389M$130,497M
FY2026$193,737M$16,042M$3,191M$2,349M$619M$215,938M

Gross margin

Computed as GrossProfit / Revenues — both pulled live from EDGAR XBRL. The dips visible in FY2019 (crypto-crash inventory writedown) and FY2023 (broader inventory provisions) precede the FY2024–FY2026 expansion driven by Hopper / Blackwell pricing power. The FY2026 value is below the FY2025 peak because of the $4.5B Q1 FY2026 H20 charge plus the Hopper-to-Blackwell product-cycle transition described in the MD&A.

30%42%55%68%80%FY2008FY2009FY2010FY2011FY2012FY2013FY2014FY2015FY2016FY2017FY2018FY2019FY2020FY2021FY2022FY2023FY2024FY2025FY202646%34%35%40%51%52%55%56%56%59%60%61%62%62%65%57%73%75%71%
Show table
FYGross margin
FY200845.6%
FY200934.3%
FY201035.4%
FY201139.8%
FY201251.4%
FY201352.0%
FY201454.9%
FY201555.5%
FY201656.1%
FY201758.8%
FY201859.9%
FY201961.2%
FY202062.0%
FY202162.3%
FY202264.9%
FY202356.9%
FY202472.7%
FY202575.0%
FY202671.1%

Customer concentration

NVIDIA discloses customer-concentration in its 10-K but anonymizes individual customers (a “direct customer” is an entity that buys from NVIDIA on a purchase-order basis — typically a system integrator, ODM, or hyperscaler procurement arm, not necessarily the end consumer of the GPUs). The chart below shows the disclosed percentages per FY for any individual customer that crossed the 10% threshold; FYs where no single customer crossed are blank.

0%9%18%27%36%FY201911%FY2020FY2021FY2022FY202313%FY202434%FY202536%FY2026
Top customer · 2nd disclosed · 3rd disclosed
FYDisclosure (verbatim paraphrase)
FY2019No single customer represented 10% or more of total revenue.
FY2020One customer represented 11% of total revenue, primarily attributable to the Graphics segment.
FY2021No single customer represented 10% or more of total revenue.
FY2022No single customer represented 10% or more of total revenue.
FY2023No single customer represented 10% or more of total revenue.
FY2024Sales to one direct customer represented 13% of total revenue, primarily attributable to the Compute & Networking segment.
FY2025Sales to one direct customer represented 12% of total revenue and sales to two direct customers each represented 11% of total revenue, primarily attributable to the Compute & Networking segment.
FY2026Sales to one direct customer represented 22% of total revenue and sales to another direct customer represented 14% of total revenue, primarily attributable to the Compute & Networking segment.

Revenue by geography

In Q3 FY2026 NVIDIA changed the basis on which it reports geographic revenue from a ship-to / billing basis to a customer-headquarters basis; the FY2024–FY2026 series shown here is the FY2026 10-K's recast values on the customer-headquarters basis. The Taiwan line is structurally large because many direct customers (ODMs, AI-system integrators, hyperscaler-buy-side affiliates) are headquartered there even when their end customers are in the US or Europe. Per the 10-K footnote, NVIDIA estimated 76% of FY2026 Data Center revenue from Taiwan-headquartered customers was attributable to end customers based in the United States and Europe. The China line dropped meaningfully from FY2025 to FY2026 reflecting the tightened October 2023 export controls.

$0$54B$108B$162B$216B$60.92BFY2024$130.50BFY2025$215.94BFY2026
United States · Taiwan · China (incl. HK) · Other
Show table
FYUnited StatesTaiwanChina (incl. HK)OtherNon-US %
FY2024$31,533M$14,912M$12,330M$2,147M48%
FY2025$77,482M$23,600M$25,048M$4,367M41%
FY2026$149,617M$42,345M$19,677M$4,299M31%

Inventory + supply commitments

The first bar segment is on-balance-sheet inventory, pulled live from EDGAR (InventoryNet). The second is the “inventory purchase and long-term supply and capacity obligations” figure NVIDIA discloses in the 10-K commitments-and-contingencies note — this is what NVIDIA has contracted to take delivery of from its foundry / packaging / memory partners but has not yet recognized on the balance sheet. The combined figure ballooned from ~$25B at FY2024 year-end to over $115B at FY2026 year-end as the Hopper / Blackwell production ramp accelerated.

$0B$29B$58B$87B$117B$26.6BFY2024$42.8BFY2025$116.6BFY2026
Inventory (balance sheet) · Inventory purchase + supply commitments (off-balance-sheet)
Q1 FY2026 H20 charge: $4.5 billion charge in the first quarter of fiscal year 2026 associated with H20 excess inventory and purchase obligations after demand for H20 products diminished under tightened US export controls. In August 2025, the USG granted licenses that would allow NVIDIA to ship certain H20 products to certain Chinese customers.

R&D spending

Research & development expense per fiscal year. Sourced live from EDGAR XBRL (ResearchAndDevelopmentExpense). NVIDIA's R&D as a % of revenue has fallen from the high-20s in the FY2018–FY2020 range to single digits in FY2026 because revenue has scaled faster than the engineering organization — not because R&D is shrinking.

$0$5B$9B$14B$18B$692MFY2008$856MFY2009$909MFY2010$849MFY2011$1.00BFY2012$1.15BFY2013$1.34BFY2014$1.36BFY2015$1.33BFY2016$1.46BFY2017$1.80BFY2018$2.38BFY2019$2.83BFY2020$3.92BFY2021$5.27BFY2022$7.34BFY2023$8.68BFY2024$12.91BFY2025$18.50BFY2026

Stock-based compensation

SBC expense per fiscal year. Sourced live from EDGAR XBRL (ShareBasedCompensation). NVIDIA's SBC line has historically been large relative to GAAP earnings; the gap between GAAP and non-GAAP earnings is primarily this line plus acquisition-related amortization.

$0$2B$3B$5B$6B$133MFY2008$163MFY2009$107MFY2010$100MFY2011$136MFY2012$137MFY2013$136MFY2014$158MFY2015$204MFY2016$247MFY2017$391MFY2018$557MFY2019$844MFY2020$1.40BFY2021$2.00BFY2022$2.71BFY2023$3.55BFY2024$4.74BFY2025$6.39BFY2026

Capital expenditures

Capex (capitalized purchases of productive property, plant, and equipment) sourced live from EDGAR XBRL (PaymentsToAcquireProductiveAssets with a fallback to PaymentsToAcquirePropertyPlantAndEquipment for older years). NVIDIA's capex is small relative to its revenue (under 3% in FY2026) because most data-center buildout sits with NVIDIA's hyperscaler customers; the supply-side capex story for NVIDIA is primarily wafer / packaging / memory commitments, surfaced in the inventory + supply-commitments chart above.

$0$2B$3B$5B$6B$78M (2.3%)FY2010$98M (2.8%)FY2011$139M (3.5%)FY2012$976M (3.6%)FY2022$1.83B (6.8%)FY2023$1.07B (1.8%)FY2024$3.24B (2.5%)FY2025$6.04B (2.8%)FY2026

Capital returns

Cash buybacks and cash dividends paid per fiscal year. Both pulled live from EDGAR XBRL (PaymentsForRepurchaseOfCommonStock, PaymentsOfDividends). Buybacks ramped sharply in FY2025 and FY2026 alongside the AI-revenue inflection.

$0$10B$21B$31B$41B$553MFY2008$424MFY2009$0FY2010$0FY2011$0FY2012$147MFY2013$1.07BFY2014$1.00BFY2015$800MFY2016$1.00BFY2017$1.25BFY2018$1.95BFY2019$390MFY2020$395MFY2021$399MFY2022$10.44BFY2023$9.93BFY2024$34.54BFY2025$41.06BFY2026
Buybacks (cash) · Dividends (cash)

Year-end headcount

Approximate end-of-fiscal-year employee count from the 10-K Human Capital Management section. EDGAR XBRL doesn't expose a standardized employee-count tag, so this series is hand-curated from the underlying filings. NVIDIA's headcount has grown but materially slower than revenue — from ~30k at FY2024 to ~42k at FY2026 alongside revenue going from $61B to $216B.

010,50021,00031,50042,00011,528FY201813,277FY201913,775FY202018,975FY202122,473FY202226,196FY202329,600FY202436,000FY202542,000FY2026

Other reported metrics

Operating income, net income, operating cash flow, and year-end cash & equivalents — sourced live from EDGAR XBRL across the same FY range as revenue.

FYOperating IncomeNet IncomeOperating Cash FlowCash & Equivalents (year-end)
FY2007$544M
FY2008$836M$798M$1.27B$727M
FY2009-$71M-$30M$249M$418M
FY2010-$99M-$68M$488M$447M
FY2011$256M$253M$676M$665M
FY2012$648M$581M$909M$668M
FY2013$648M$563M$824M$733M
FY2014$496M$440M$835M$1.15B
FY2015$759M$631M$906M$497M
FY2016$747M$614M$1.18B$596M
FY2017$1.93B$1.67B$1.67B$1.77B
FY2018$3.21B$3.05B$3.50B$4.00B
FY2019$3.80B$4.14B$3.74B$782M
FY2020$2.85B$2.80B$4.76B$10.90B
FY2021$4.53B$4.33B$5.82B$847M
FY2022$10.04B$9.75B$9.11B$1.99B
FY2023$4.22B$4.37B$5.64B$3.39B
FY2024$32.97B$29.76B$28.09B$7.28B
FY2025$81.45B$72.88B$64.09B$8.59B
FY2026$130.39B$120.07B$102.72B$10.61B

Notable acquisitions and acquisition attempts

Selected M&A activity, including the closed Mellanox transaction (the foundation of the Networking platform inside Data Center) and the abandoned Arm transaction. Sourced from filings, press releases, and 10-K business overviews.

DateTargetKindHeadline priceNote
2000-12-153dfx Interactive (graphics assets)graphics$70M
2002-02-04ExlunagraphicsUndisclosed
2008-02-11AGEIA Technologies (PhysX)graphicsUndisclosed
2011-05-09Icera (baseband modems)mobile$367M
2017-12-21PortalArc / DGX Systems (internal)internalUndisclosed
2020-04-27Mellanox Technologiesnetworking$6.9BAcquisition of an Israeli InfiniBand and Ethernet networking-IC vendor; foundation of NVIDIA's networking platform inside Data Center.
2022-02-08Arm Holdings (abandoned)abandoned$40.0BAnnounced September 2020 from SoftBank; formally abandoned February 2022 after US, UK, and EU regulators raised competition concerns. NVIDIA recorded a $1.36B prepayment-termination charge.
2024-04-30Run:aiai-software$700MIsraeli orchestration / AI workload software.
2024-04-30Shoreline.ioai-softwareUndisclosed

Key events

Founding through the latest fiscal year — IPO, CUDA, Mellanox, the Arm-acquisition arc, the November 2022 ChatGPT moment, the October 2022 / 2023 China export-control updates, the June 2024 ten-for-one stock split, and the January 2025 DeepSeek market reaction. The DeepSeek event did not show up directly in financial line items; it appears here as context for the stock-price chart.

  • 1993-04-01
    foundingNVIDIA founded by Jensen Huang, Chris Malachowsky, and Curtis Priem
  • 1999-01-22
    milestoneIPO on Nasdaq at $12 split-adjusted offer price
  • 1999-08-31
    productGeForce 256 launched as 'the world's first GPU'
  • 2007-06-23
    productCUDA 1.0 released — programmable parallel-computing platform
  • 2018-12-31
    disclosureCrypto-mining GPU bust drives FY2019 inventory writedown and revenue dip
  • 2020-04-27
    acquisitionMellanox Technologies acquisition closed ($6.9B; networking foundation for Data Center)
  • 2020-09-13
    milestoneAnnounces deal to acquire Arm Holdings from SoftBank for up to $40B
  • 2022-02-08
    milestoneArm acquisition formally abandoned; $1.36B termination charge recorded
  • 2022-09-01
    disclosureBIS notifies NVIDIA of new China export controls on A100/H100
  • 2022-10-07
    disclosureUS Department of Commerce issues sweeping export controls on advanced AI chips
  • 2022-11-30
    milestoneChatGPT public launch — demand catalyst for NVIDIA Data Center
  • 2023-03-21
    productH100 (Hopper) general availability — flagship AI training GPU
  • 2023-10-17
    disclosureUpdated US China export controls (A800, H800, L40S restricted; H20 designed within new envelope)
  • 2024-03-18
    productBlackwell architecture announced at GTC 2024
  • 2024-06-10
    milestone10-for-1 stock split effective
  • 2025-01-27
    milestoneDeepSeek-R1 release triggers ~17% one-day NVDA price drop on cheaper-AI fears (no direct financial-statement impact)
  • 2025-04-30
    disclosure$4.5B H20 charge announced for Q1 FY2026 (excess inventory + purchase obligations)
  • 2025-08-31
    disclosureUSG grants licenses allowing certain H20 shipments to certain Chinese customers
  • 2026-03-18
    productRubin platform unveiled; production shipments expected H2 FY2027

Methodology & data sources

Live data. Annual revenue, gross profit, R&D, operating income, net income, stock-based compensation, operating cash flow, capital expenditures, share-buyback cash, dividends paid, year-end inventory, and year-end cash & equivalents are sourced live from NVIDIA's SEC EDGAR XBRL company-facts endpoint. If EDGAR is unreachable when the page is being prepared, the page is not updated, so visitors never see stale fallback numbers.

Hand-curated, source-tagged. The market-platform revenue split (Data Center / Gaming / ProViz / Automotive / OEM & Other), the customer-headquarters geographic split, the customer-concentration percentages, the inventory-purchase + long-term supply & capacity commitments figure, year-end headcount, and the major-acquisitions roster are not exposed in the EDGAR companyfacts JSON. Each value is hand-curated from the underlying 10-K filing and tagged with the filing's accession number. When a newer 10-K is filed than the one a value was last verified against, a “Verification due” banner appears next to the affected section.

Fiscal-year handling. NVIDIA's fiscal year ends on the last Sunday in January (e.g. FY2026 ended January 25, 2026; FY2025 ended January 26, 2025). Chart axis labels say “FY2026” not “2026”. The June 2024 ten-for-one stock split is reflected in the TradingView chart's price axis natively; no per-share metrics on this page require split adjustment because every metric is in absolute dollars.

Segment reporting note. NVIDIA reports two operating segments under ASC 280 (Compute & Networking and Graphics) but discloses revenue across five market platforms (Data Center, Gaming, ProViz, Automotive, OEM & Other). The stacked-bar chart on this page uses the market-platform cut, which is what visitors usually want; the operating-segment cut is in the 10-K Note 16 if you need the IFRS-8-style view. The market-platform series starts at FY2019 because earlier years used a different breakdown that's not directly comparable.

Customer-concentration disclosure rules. NVIDIA discloses each direct customer that crossed the 10% threshold but does not name them. The page reproduces the percentages NVIDIA discloses verbatim and does not speculate on identity. “Direct customer” means an entity that buys from NVIDIA on a purchase-order basis — typically a system integrator, ODM, or hyperscaler procurement arm — not necessarily the end consumer of the GPUs.

What's intentionally not here. Live computed market cap (live share-price × stale share-counts produces a wrong number; the TradingView widget is the live-market-data source). Forward guidance, analyst estimates, and price targets (out of scope — the page is reported actuals). Editorial framing about whether the AI-revenue trajectory is sustainable. Names of the disclosed top customers (NVIDIA does not name them in filings; the page does not speculate). Per-GPU pricing or unit-shipment estimates (not disclosed). A linear/log toggle on the revenue chart is on the open-questions list; for now the table provides legibility on the early-year values.

Cross-references. Tech Filings for every NVIDIA SEC filing in chronological order. Federal Tech Spending for the US-government IT-procurement side (NVIDIA appears as a federal vendor). NVIDIA's row on the Orgs index for the company profile.

Last updated: 2026-04-30 21:35 UTC. Latest 10-K on EDGAR: 0001045810-26-000021 filed 2026-02-25. Hand-curated source-tag anchor: 0001045810-26-000021.